port shanty town

The Port Shanty Town scene was made for the goal of creating a stylized scene that was completely hand-painted. I was able to marry my love of drawing with my love of 3D.

Programs: Maya, Photoshop, UV Layout, Unreal Engine, Zbrush

Screenshots

Initial Concepts

1_Concept_Previz.png
2_Concept_BarInn.png
2_Concept_Fortune.png
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INITIAL BLOCKOUT

I was not satisfied with the scale, composition, and landscape so I scrapped it for the current layout.

FINAL BLOCKOUT

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I decided this layout had better composition, focus on theme, and opportunity for better and more points of interest.

A second island added a background element so the scene had more to explore

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Lifted areas like the watchtower added some verticality within the scene

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TEXTURES

After materials are divided, hand-painted seamless textures are done for easy placement in engine

M_Wood5.png
M_Wood6.png
M_Sand.png
M_PalmBark.png
M_Wood4.png
M_Wood2.png
M_Wood3.png
M_Wood1.png
M_Soup.png
M_Tomato.png

This includes some fun ones like produce and soup

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Unique Asset Texturing and Initial Detail Work

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Includes assets such as Arlo the Angler, food clutter, etc.

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