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FORTNITE LEGO DREAMZZZ
PARKOUR WORLDS

A parkour map created for LEGO's newest IP - Dreamzzz - made in Unreal Engine for Fortnite.

I was tasked with creating environment art for new levels, updating older assets to final quality, implementation, set dressing, and some rough concepting when needed.

Program used: Maya, Zbrush, Substance Painter and Designer, UEFN

Some of the older assets can be spotted in the trailer!

Candy Realm

Candy Realm was so fun to work on! I was responsible for replacing older assets and set dressing polish.

Murky Realm

Our second of three realms I worked on with Tim Williams.

I was responsible for making our rock kit and a prop here or there. We took some creative liberties to fill out the world of Murky Realm and give it more of a magical touch.

Large Rock textures were kept simple to allow for overlaying additional noise in our shaders for more textural variety.

CYber realm

To be updated once released!

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