INA TOMECEK
ENVIRONMENT & PROP ARTIST
FORTNITE LEGO DREAMZZZ
PARKOUR WORLDS
A parkour map created for LEGO's newest IP - Dreamzzz - made in Unreal Engine for Fortnite.
I was tasked with creating environment art for new levels, updating older assets to final quality, implementation, set dressing, and some rough concepting when needed.
Program used: Maya, Zbrush, Substance Painter and Designer, UEFN
Some of the older assets can be spotted in the trailer!
Candy Realm
Candy Realm was so fun to work on! I was responsible for replacing older assets and set dressing polish.
Murky Realm
Our second of three realms I worked on with Tim Williams.
I was responsible for making our rock kit and a prop here or there. We took some creative liberties to fill out the world of Murky Realm and give it more of a magical touch.
Large Rock textures were kept simple to allow for overlaying additional noise in our shaders for more textural variety.
CYber realm
To be updated once released!