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Wawaron village

Inspired by this concept art by Vy-Kim Nguyen!

 

I was drawn to the vibrant colors and cute, blocky shapes of this concept. I went in with the goals of creating a trim sheet entirely in Substance Designer and try to cover as much ground as possible using it, sculpting foliage in Zbrush, and practicing lighting in UE5 to push an illustrative style and palette.

Programs: UE5, Maya, Substance Painter/Designer, Zbrush

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Materials